![Kanak Skull Takers Kanak Skull Takers](https://i.warosu.org/data/tg/img/0269/09/1377886067266.jpg)
![Kanak Kanak](http://belloflostsouls.net/wp-content/uploads/2008/05/kanak-minis-01.jpg)
5 Posts
Kanak Skull Takers; All-Ogryn Regiments. 51 st Abhuman Penal Suppression Detachment - The 51 st Abhuman Penal Suppression Detachment is made up of those Ogryns deemed unfit for frontline duty, either due to permanent injury, or exceptionally limited intellect (even for Ogryns). This is my Kanak Skull Takers 2nd Platoon Command Squad. Most of the other pics I have are too large to post. I will be putting them on my blog. I have two platoons of five squads total running with a pair of Leman Russ Punishers with the Company Commander carrying Kurov's Aquila sitting between them. New enemies – Kanak Skull Takers. New set of cards for the main game. New achievements. Release date: 2018-03-01. System requirements. System requirements. Below are the minimum and recommended system specifications for Warhammer 40,000: Space Wolf - Fall of Kanak.
All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.
For more information, see the TMP FAQ.
Back to the Warhammer 40K Message Board
Kanak Skull-Takers Edit. The brutal Kanak Skull-Takers and Kograth Savages first fought alongside one another during the War for Tristan, a Hive World whos location was of great stratigic importance. Since that day, regiments of both harbor a deep respect for the other, both bearing brutal and uncivilized cultures and respecting martial ability. @RikRiorik I know that codex, when I was getting into Warhammer, many thanks to the Dawn of War games, I really wanted to play the Guard, I wanted to run as a melee doctrine Guard that was based on, what was then at that time my favorite Guard regiment, the Kanak Skull Takers. However, as I was doing the long hull of writing up a proper list.
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![Kanak skull takers movie Kanak skull takers movie](https://www.games-workshop.com/resources/catalog/product/threeSixty/99129915051_Skulltaker1360/01.jpg)
Current Poll
1,036 hits since 3 Nov 2014
©1994-2020 Bill Armintrout
Comments or corrections?
Mardaddy | 03 Nov 2014 12:29 p.m. PST |
I have an IG Basilisk. I was making a Kanak Skull-takers army at the time and made a decision to go ridiculously over-board with the, 'skull,' theme. For the Basilisk, this meant the first step of adding a resin skull I cut down and mounted on its front with the cannon poking through a slot in the head (the cannon can raise and lower.) The giant skull replaces the gun shield and actually takes up most of the front area of the vehicle between the tracks (so – Driver/Storm Bolter gunner no visibility.) Anyways… the rules changed regarding 'Warrior Weapons' as a IG option (yep, it was *THAT* long ago I started this), and I gave up on the army. Now many years later I wanting to sell this thing (and the rest of my 'Skull Takers.') The opinion I seek is… should I chaosify this by adding a few icons or trophy racks and sell it as Traitor-IG or keep it, 'plain,' as-is? It may appeal wider leaving it as-is, but adding the icons may increase the perceived value to a Traitor-IG player. It is currently fully assembled and in black primer. | |
Moonbeast | 03 Nov 2014 1:02 p.m. PST |
I have the new Imperial Armor vol.13 and the traitor Basilisk is a Heavy Support option in there. I'd say leave it as is, that way whoever purchases it can 'mark' it to fit their particular army (I.E. Tzeentch/Slaanesh etc.). Just my opinion. | |
Frederick | 03 Nov 2014 1:28 p.m. PST |
If you are going to sell it, sell it as is – that allows for more options on the part of the buyer – plus less work for you | |
ordinarybass | 03 Nov 2014 7:49 p.m. PST |
For any 40k unit, unless an upgrade can make it an extra-desairable flavor-of-the-month unit, or an essential core unit, I'd always err on the side of leaving more options to the buyer. Leave it as is. | |
Mardaddy | 04 Nov 2014 3:41 p.m. PST |
Yep, left it – thanks all (its in the Marketplace now.) |
Sorry - only verified members can post on the forums. |
Warhammer 40.000: Space Wolf - Fall of Kanak
Warhammer 40.000: Space Wolf - Fall of Kanak
This game/item requires:
Available Regions for Activation
- Afghanistan
- Algeria
- American Samoa
- Angola
- Anguilla
- Antarctica
- Aruba
- Australia
- Bahrain
- Bangladesh
- Benin
- Bhutan
- Botswana
- Bouvet Island
- British Indian Ocean Territory
- British Virgin Islands
- Brunei
- Burkina Faso
- Burundi
- Cambodia
- Cameroon
- Canada
- Cape Verde
- Caribbean Netherlands
- Cayman Islands
- Central African Republic
- Chad
- China
- Christmas Island
- Cocos (Keeling) Islands
- Comoros
- Congo - Brazzaville
- Congo - Kinshasa
- Cook Islands
- Côte d'Ivoire
- Curaçao
- Djibouti
- Egypt
- Equatorial Guinea
- Eritrea
- Ethiopia
- Faroe Islands
- Fiji
- French Polynesia
- French Southern Territories
- Gabon
- Gambia
- Ghana
- Gibraltar
- Guadeloupe
- Guam
- Guernsey
- Guinea
- Guinea-Bissau
- Heard & McDonald Islands
- Hong Kong SAR China
- India
- Indonesia
- Iran
- Iraq
- Isle of Man
- Israel
- Japan
- Jersey
- Jordan
- Kazakhstan
- Kenya
- Kiribati
- Kuwait
- Kyrgyzstan
- Laos
- Lebanon
- Lesotho
- Liberia
- Libya
- Macau SAR China
- Madagascar
- Malawi
- Malaysia
- Maldives
- Mali
- Marshall Islands
- Martinique
- Mauritania
- Mauritius
- Mayotte
- Micronesia
- Mongolia
- Montserrat
- Morocco
- Mozambique
- Myanmar (Burma)
- Namibia
- Nauru
- Nepal
- New Caledonia
- New Zealand
- Niger
- Nigeria
- Niue
- Norfolk Island
- North Korea
- Northern Mariana Islands
- Oman
- Pakistan
- Palau
- Palestinian Territories
- Papua New Guinea
- Philippines
- Pitcairn Islands
- Qatar
- Réunion
- Russia
- Rwanda
- Saint Martin
- Samoa
- São Tomé & Príncipe
- Saudi Arabia
- Senegal
- Seychelles
- Sierra Leone
- Singapore
- Solomon Islands
- Somalia
- South Africa
- South Korea
- South Sudan
- Sri Lanka
- St. Barthélemy
- St. Helena
- St. Martin
- St. Pierre & Miquelon
- Sudan
- Svalbard & Jan Mayen
- Swaziland
- Syria
- Taiwan
- Tajikistan
- Tanzania
- Thailand
- Timor-Leste
- Togo
- Tokelau
- Tonga
- Tunisia
- Turkmenistan
- Turks & Caicos Islands
- Tuvalu
- U.S. Outlying Islands
- U.S. Virgin Islands
- Uganda
- United Arab Emirates
- United States
- Uzbekistan
- Vanuatu
- Vietnam
- Wallis & Futuna
- Western Sahara
- Yemen
- Zambia
- Zimbabwe
About the game
When the frontline squads of the Word Bearers legion landed on Kanak and proceeded to capture the planet's key installations, they encountered fierce resistance in the form of Kanak Skull Takers loyal to the Imperium. But alas, in spite of the defenders' inhuman heroism and tenacity, their resistance amounted to nothing but a brief hindrance for the advance of the forces of Chaos.
This DLC allows you to witness the events of those long gone days from an unusual perspective.
Play a new game mode where you experience firsthand the events that preceded the main story.
Discover a new PvE arena featuring a unique deck construction mechanic and drastically different opponents!
Take control of a new character, a Khorne Berzerker, and learn the truth about the fall of Kanak's last Imperial Guard garrison!
Drench the soil with the blood of your enemies as you conquer Kanak!
![Kanak Skull Takers Kanak Skull Takers](https://www.frontlinegaming.org/wp-content/uploads/2016/01/Vindicare_Updated.jpg)
5 Posts
Kanak Skull Takers; All-Ogryn Regiments. 51 st Abhuman Penal Suppression Detachment - The 51 st Abhuman Penal Suppression Detachment is made up of those Ogryns deemed unfit for frontline duty, either due to permanent injury, or exceptionally limited intellect (even for Ogryns). This is my Kanak Skull Takers 2nd Platoon Command Squad. Most of the other pics I have are too large to post. I will be putting them on my blog. I have two platoons of five squads total running with a pair of Leman Russ Punishers with the Company Commander carrying Kurov's Aquila sitting between them. New enemies – Kanak Skull Takers. New set of cards for the main game. New achievements. Release date: 2018-03-01. System requirements. System requirements. Below are the minimum and recommended system specifications for Warhammer 40,000: Space Wolf - Fall of Kanak.
All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.
For more information, see the TMP FAQ.
Back to the Warhammer 40K Message Board
Kanak Skull-Takers Edit. The brutal Kanak Skull-Takers and Kograth Savages first fought alongside one another during the War for Tristan, a Hive World whos location was of great stratigic importance. Since that day, regiments of both harbor a deep respect for the other, both bearing brutal and uncivilized cultures and respecting martial ability. @RikRiorik I know that codex, when I was getting into Warhammer, many thanks to the Dawn of War games, I really wanted to play the Guard, I wanted to run as a melee doctrine Guard that was based on, what was then at that time my favorite Guard regiment, the Kanak Skull Takers. However, as I was doing the long hull of writing up a proper list.
Areas of Interest
Featured Hobby News Article
Featured Ruleset
Colonial Battlefleet: Core Rules
Featured Showcase Article
Starship Storage Stands
Editor in Chief Bill searches for a better way to store his starships.
Featured Profile Article
First Look: Barrage's 28mm Streets & Sidewalks
Editor in Chief Bill looks at some new terrain products, which use space age technology!
Current Poll
1,036 hits since 3 Nov 2014
©1994-2020 Bill Armintrout
Comments or corrections?
Mardaddy | 03 Nov 2014 12:29 p.m. PST |
I have an IG Basilisk. I was making a Kanak Skull-takers army at the time and made a decision to go ridiculously over-board with the, 'skull,' theme. For the Basilisk, this meant the first step of adding a resin skull I cut down and mounted on its front with the cannon poking through a slot in the head (the cannon can raise and lower.) The giant skull replaces the gun shield and actually takes up most of the front area of the vehicle between the tracks (so – Driver/Storm Bolter gunner no visibility.) Anyways… the rules changed regarding 'Warrior Weapons' as a IG option (yep, it was *THAT* long ago I started this), and I gave up on the army. Now many years later I wanting to sell this thing (and the rest of my 'Skull Takers.') The opinion I seek is… should I chaosify this by adding a few icons or trophy racks and sell it as Traitor-IG or keep it, 'plain,' as-is? It may appeal wider leaving it as-is, but adding the icons may increase the perceived value to a Traitor-IG player. It is currently fully assembled and in black primer. | |
Moonbeast | 03 Nov 2014 1:02 p.m. PST |
I have the new Imperial Armor vol.13 and the traitor Basilisk is a Heavy Support option in there. I'd say leave it as is, that way whoever purchases it can 'mark' it to fit their particular army (I.E. Tzeentch/Slaanesh etc.). Just my opinion. | |
Frederick | 03 Nov 2014 1:28 p.m. PST |
If you are going to sell it, sell it as is – that allows for more options on the part of the buyer – plus less work for you | |
ordinarybass | 03 Nov 2014 7:49 p.m. PST |
For any 40k unit, unless an upgrade can make it an extra-desairable flavor-of-the-month unit, or an essential core unit, I'd always err on the side of leaving more options to the buyer. Leave it as is. | |
Mardaddy | 04 Nov 2014 3:41 p.m. PST |
Yep, left it – thanks all (its in the Marketplace now.) |
Sorry - only verified members can post on the forums. |
Warhammer 40.000: Space Wolf - Fall of Kanak
Warhammer 40.000: Space Wolf - Fall of Kanak
This game/item requires:
Available Regions for Activation
- Afghanistan
- Algeria
- American Samoa
- Angola
- Anguilla
- Antarctica
- Aruba
- Australia
- Bahrain
- Bangladesh
- Benin
- Bhutan
- Botswana
- Bouvet Island
- British Indian Ocean Territory
- British Virgin Islands
- Brunei
- Burkina Faso
- Burundi
- Cambodia
- Cameroon
- Canada
- Cape Verde
- Caribbean Netherlands
- Cayman Islands
- Central African Republic
- Chad
- China
- Christmas Island
- Cocos (Keeling) Islands
- Comoros
- Congo - Brazzaville
- Congo - Kinshasa
- Cook Islands
- Côte d'Ivoire
- Curaçao
- Djibouti
- Egypt
- Equatorial Guinea
- Eritrea
- Ethiopia
- Faroe Islands
- Fiji
- French Polynesia
- French Southern Territories
- Gabon
- Gambia
- Ghana
- Gibraltar
- Guadeloupe
- Guam
- Guernsey
- Guinea
- Guinea-Bissau
- Heard & McDonald Islands
- Hong Kong SAR China
- India
- Indonesia
- Iran
- Iraq
- Isle of Man
- Israel
- Japan
- Jersey
- Jordan
- Kazakhstan
- Kenya
- Kiribati
- Kuwait
- Kyrgyzstan
- Laos
- Lebanon
- Lesotho
- Liberia
- Libya
- Macau SAR China
- Madagascar
- Malawi
- Malaysia
- Maldives
- Mali
- Marshall Islands
- Martinique
- Mauritania
- Mauritius
- Mayotte
- Micronesia
- Mongolia
- Montserrat
- Morocco
- Mozambique
- Myanmar (Burma)
- Namibia
- Nauru
- Nepal
- New Caledonia
- New Zealand
- Niger
- Nigeria
- Niue
- Norfolk Island
- North Korea
- Northern Mariana Islands
- Oman
- Pakistan
- Palau
- Palestinian Territories
- Papua New Guinea
- Philippines
- Pitcairn Islands
- Qatar
- Réunion
- Russia
- Rwanda
- Saint Martin
- Samoa
- São Tomé & Príncipe
- Saudi Arabia
- Senegal
- Seychelles
- Sierra Leone
- Singapore
- Solomon Islands
- Somalia
- South Africa
- South Korea
- South Sudan
- Sri Lanka
- St. Barthélemy
- St. Helena
- St. Martin
- St. Pierre & Miquelon
- Sudan
- Svalbard & Jan Mayen
- Swaziland
- Syria
- Taiwan
- Tajikistan
- Tanzania
- Thailand
- Timor-Leste
- Togo
- Tokelau
- Tonga
- Tunisia
- Turkmenistan
- Turks & Caicos Islands
- Tuvalu
- U.S. Outlying Islands
- U.S. Virgin Islands
- Uganda
- United Arab Emirates
- United States
- Uzbekistan
- Vanuatu
- Vietnam
- Wallis & Futuna
- Western Sahara
- Yemen
- Zambia
- Zimbabwe
About the game
When the frontline squads of the Word Bearers legion landed on Kanak and proceeded to capture the planet's key installations, they encountered fierce resistance in the form of Kanak Skull Takers loyal to the Imperium. But alas, in spite of the defenders' inhuman heroism and tenacity, their resistance amounted to nothing but a brief hindrance for the advance of the forces of Chaos.
This DLC allows you to witness the events of those long gone days from an unusual perspective.
Play a new game mode where you experience firsthand the events that preceded the main story.
Discover a new PvE arena featuring a unique deck construction mechanic and drastically different opponents!
Take control of a new character, a Khorne Berzerker, and learn the truth about the fall of Kanak's last Imperial Guard garrison!
Drench the soil with the blood of your enemies as you conquer Kanak!
Highlights
- Play as the forces of Chaos.
- New character – Pollux the Flayer, Champion of Khorne.
- New PvE arena – Imperial Guard Garrison.
- New enemies – Kanak Skull Takers.
- New set of cards for the main game.
- New achievements.
Kanak Skull Takers Meaning
System Requirements
Minimum
- OS:Windows 7
- Storage:3 GB
- Processor:2.4 GHz Dual Core
- Memory:2 GB
- Graphics:Hardware Accelerated Graphics
- DirectX:11
Recommended
Kanak Skull Takers Full
- OS:Windows 7
- Storage:3 GB
- Processor:2.4 GHz Dual Core
- Memory:4 GB
- Graphics:1 GB
- DirectX:11
Warhammer 40,000: Space Wolf © Copyright Games Workshop Limited 2018. Space Wolf, Space Wolves, the Space Wolf logo, GW, Games Workshop, Space Marine, 40K, Warhammer, Warhammer 40,000, 40,000, the ‘Aquila' Double-headed Eagle logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used under license. All rights reserved to their respective owners.
Bullgryn
- Release date:2018-03-01
- Developer: HeroCraft
- Publisher: HeroCraft
Game Mode
Kanak Skull Takers Band
- Multiplayer
- Single-player